One Mouse per Child: interpersonal computer for individual arithmetic practice

dc.contributor.authorAlcoholado, C.
dc.contributor.authorNussbaum, M.
dc.contributor.authorTagle, A.
dc.contributor.authorGomez, F.
dc.contributor.authorDenardin, F.
dc.contributor.authorSusaeta, H.
dc.contributor.authorVillalta, M.
dc.contributor.authorToyama, K.
dc.date.accessioned2024-01-10T13:15:46Z
dc.date.available2024-01-10T13:15:46Z
dc.date.issued2012
dc.description.abstractSingle Display Groupware (SDG) allows multiple people in the same physical space to interact simultaneously over a single communal display through individual input devices that work on the same machine. The aim of this paper is to show how SDG can be used to improve the way resources are used in schools, allowing students to work simultaneously on individual problems at a shared display, and achieve personalized learning with individual feedback within different cultural contexts. We used computational fluency to apply our concept of One Mouse per Child. It consists of a participatory approach that makes use of personal feedback on an interpersonal computer for the whole classroom. This allows for N simultaneous intelligent tutoring systems, where each child advances at his or her own pace, both within a lecture and throughout the curricular units. Each student must solve a series of mathematical exercises, generated according to his or her performance through a set of pedagogical rules incorporated into the system. In this process, the teacher has an active mediating role, intervening when students require attention. Two exploratory studies were performed. The first study was a multicultural experience between two such distanced socio-economic realities as Chile and India. It showed us that even in different environmental conditions, it is possible to implement this technology with minimal equipment (i.e. a computer, a projector, and one mouse per child). The second study was carried out in a third grade class in a low-income school in Santiago de Chile. The students were asked to solve mainly addition exercises. We established statistically relevant results and observed that the software proved most beneficial for the students with the lowest initial results. This happens because the system adapts to the students' needs, reinforcing the content they most need to work on, thus generating a personalized learning process.
dc.fechaingreso.objetodigital2024-05-07
dc.format.extent15 páginas
dc.fuente.origenWOS
dc.identifier.doi10.1111/j.1365-2729.2011.00438.x
dc.identifier.eissn1365-2729
dc.identifier.issn0266-4909
dc.identifier.urihttps://doi.org/10.1111/j.1365-2729.2011.00438.x
dc.identifier.urihttps://repositorio.uc.cl/handle/11534/78530
dc.identifier.wosidWOS:000305761300001
dc.information.autorucIngeniería;Alcoholado C;S/I;162218
dc.information.autorucEducación;Gomez F;S/I;95167
dc.information.autorucIngeniería;Nussbaum M;S/I;99303
dc.information.autorucIngeniería;Susaeta H;S/I;19005
dc.information.autorucIngeniería;Tagle A;S/I;162176
dc.issue.numero4
dc.language.isoen
dc.nota.accesocontenido parcial
dc.pagina.final309
dc.pagina.inicio295
dc.publisherWILEY
dc.revistaJOURNAL OF COMPUTER ASSISTED LEARNING
dc.rightsacceso restringido
dc.subjectarithmetic teaching
dc.subjectinterpersonal computer
dc.subjectmultiple mouse
dc.subjectOne Mouse per Child
dc.subjectshared display
dc.subject.ods04 Quality Education
dc.subject.odspa04 Educación y calidad
dc.titleOne Mouse per Child: interpersonal computer for individual arithmetic practice
dc.typeartículo
dc.volumen28
sipa.codpersvinculados162218
sipa.codpersvinculados95167
sipa.codpersvinculados99303
sipa.codpersvinculados19005
sipa.codpersvinculados162176
sipa.indexWOS
sipa.indexScopus
sipa.trazabilidadCarga SIPA;09-01-2024
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