How Multiple Representations Using Cyber-Physical System to Teach Rectilinear Motion Improves Learning and Creativity

dc.contributor.authorGuentulle, Victoria
dc.contributor.authorMunoz, Rodolfo
dc.contributor.authorNussbaum, Miguel
dc.contributor.authorMadariaga, Leonardo
dc.date.accessioned2025-01-20T17:07:04Z
dc.date.available2025-01-20T17:07:04Z
dc.date.issued2024
dc.description.abstractLearning physics can be seen by many as a problem, as the standard method of learning tends to focus on remembering and using concepts that fail to construct meaning. To overcome this problem in teaching rectilinear motion, we implemented multiple representations using a cyber-physical system that enables interaction between a physical model and the real world. We did so by using a microcomputer system housed inside a ball, including motion and force sensors. This system communicated with the teacher's laptop in order to display the corresponding data via a projector. The study was conducted with 49 tenth-grade students across five sessions on rectilinear motion. Using a pre- and post-test, we observed that the experimental group performed significantly better than the control group, both in terms of learning as well as in the development of creativity (fluency and flexibility). With guidance from the teacher, the multiple representations allowed the students to improve their learning and creativity by connecting various forms of representation. In other words, the students were able to connect both abstract and concrete views through a real-world, physical experience. Our study reveals the potential of cyber-physical systems within the teaching-learning process for physics, specifically rectilinear motion, and how such a system supports multiple representations.
dc.description.funderFONDECYT
dc.fuente.origenWOS
dc.identifier.doi10.3390/educsci14030293
dc.identifier.eissn2227-7102
dc.identifier.urihttps://doi.org/10.3390/educsci14030293
dc.identifier.urihttps://repositorio.uc.cl/handle/11534/90837
dc.identifier.wosidWOS:001191725300001
dc.issue.numero3
dc.language.isoen
dc.revistaEducation sciences
dc.rightsacceso restringido
dc.subjectcreativity
dc.subjectcyber-physical system
dc.subjecteducational simulations
dc.subjectmultiple representations
dc.subjectteaching of rectilinear motion
dc.subject.ods04 Quality Education
dc.subject.odspa04 Educación de calidad
dc.titleHow Multiple Representations Using Cyber-Physical System to Teach Rectilinear Motion Improves Learning and Creativity
dc.typeartículo
dc.volumen14
sipa.indexWOS
sipa.trazabilidadWOS;2025-01-12
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