The atomic intrinsic integration approach: A structured methodology for the design of games for the conceptual understanding of physics

dc.contributor.authorEcheverria, Alejandro
dc.contributor.authorBarrios, Enrique
dc.contributor.authorNussbaum, Miguel
dc.contributor.authorAmestica, Matias
dc.contributor.authorLeclerc, Sandra
dc.date.accessioned2024-01-10T14:21:54Z
dc.date.available2024-01-10T14:21:54Z
dc.date.issued2012
dc.description.abstractComputer simulations combined with games have been successfully used to teach conceptual physics. However, there is no clear methodology for guiding the design of these types of games. To remedy this, we propose a structured methodology for the design of conceptual physics games that explicitly integrates the principles of the intrinsic integration approach for designing instructional games (Habgood & Ainsworth, 2011) with an atomic analysis of the structure of games (Cook, 2007; Cousins, 2005; Koster, 2005). To test this approach, we redesigned an existing game to teach electrostatics and compared the educational effectiveness of the original and redesigned versions. Our studies also compared an endogenous fantasy version of the game with a non-fantasy version.
dc.description.abstractOur results showed that students who played the game which had been redesigned using the Atomic Intrinsic Integration Approach achieved a statistically significant improvement in results and showed fewer conceptual problems than the students who played the original version. The fantasy and non-fantasy versions, however, did not display any significant differences in outcomes. Based on the analysis and redesign of the game, we defined one possible methodology to assist in the design of games for the conceptual understanding of physics. (C) 2012 Elsevier Ltd. All rights reserved.
dc.description.funderCenter for Research on Educational Policy and Practice
dc.description.funderGames for Learning Institute
dc.description.funderMicrosoft Research
dc.fechaingreso.objetodigital2024-04-02
dc.format.extent11 páginas
dc.fuente.origenWOS
dc.identifier.doi10.1016/j.compedu.2012.03.025
dc.identifier.eissn1873-782X
dc.identifier.issn0360-1315
dc.identifier.urihttps://doi.org/10.1016/j.compedu.2012.03.025
dc.identifier.urihttps://repositorio.uc.cl/handle/11534/79811
dc.identifier.wosidWOS:000305036400055
dc.information.autorucIngeniería;Amestica M;S/I;148604
dc.information.autorucIngeniería;Barrios E;S/I;154774
dc.information.autorucIngeniería;Echeverria A ;S/I;141275
dc.information.autorucIngeniería;Leclerc S ;S/I;154754
dc.information.autorucIngeniería;Nussbaum M ;S/I;99303
dc.issue.numero2
dc.language.isoen
dc.nota.accesocontenido parcial
dc.pagina.final816
dc.pagina.inicio806
dc.publisherPERGAMON-ELSEVIER SCIENCE LTD
dc.revistaCOMPUTERS & EDUCATION
dc.rightsacceso restringido
dc.subjectSimulations
dc.subjectImproving classroom teaching
dc.subjectInteractive learning environments
dc.subjectSIMULATIONS
dc.subject.ods04 Quality Education
dc.subject.odspa04 Educación y calidad
dc.titleThe atomic intrinsic integration approach: A structured methodology for the design of games for the conceptual understanding of physics
dc.typeartículo
dc.volumen59
sipa.codpersvinculados148604
sipa.codpersvinculados154774
sipa.codpersvinculados141275
sipa.codpersvinculados154754
sipa.codpersvinculados99303
sipa.indexWOS
sipa.indexScopus
sipa.trazabilidadCarga SIPA;09-01-2024
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