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  1. Home
  2. Browse by Author

Browsing by Author "Garolera, Marion"

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    Adaptation process of multimodal books for deaf people
    (2017) Veliz, Soledad; Espinoza, Victoria; Sauvalle, Ignacia; Arroyo, Rodrigo; Garolera, Marion; Aviles, FP; Sanchez, R; Bykbaev, VR; Guerra, PI
    In this study, we present the systematized results of the experience of adapting three multimodal digital books for deaf and hard of hearing (D/HH) children and young people. A five-phase methodology is proposed and challenges, problems and possible solutions are put forward. It is expected that the systematization results useful for other educative resources teams developing fot D/HH children and young people.
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    Executive Functions at the start of kindergarten: are they good predictors of academic performance at the end of year one? A longitudinal study
    (2017) Rosas Díaz, Ricardo; Espinoza, Victoria; Garolera, Marion; San-Martin, Pedro
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    Promoting scientific understanding through animated multimodal texts
    (2020) Montenegro Maggio, Maximiliano José; Meneses, Alejandra; Véliz Córdova, Soledad; Escobar, José Pablo; Garolera, Marion; Ramírez, María Paz; Unsworth, Len
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    Requisitos, retos y oportunidades en el contexto del desarrollo de nuevas tecnologías con niños para niños con discapacidad
    (2016) Escobar, Jose Pablo; Arroyo, Rodrigo; Benavente, Catalina; Diaz, Robinson; Garolera, Marion; Sepulveda, Angelica; Urzua, Diego; Veliz, Soledad
    Technology could be a tool for inclusion and equal opportunities for children with disability. Professionals involved in the development of technologies, must meet requirements that guarantee the right of children to information. Although procedures has been adapted to evaluate usability and accessibility, it is necessary to achieve real inclusion of children in the context of development teams. Participatory design methodologies emphasizing the cooperative inquire as a more inclusive paradigm that allows changing the role of children with disabilities in the development of new technologies will be presented.
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    Testing of a Drawing Toy for Children with Blindness: The Kuwu Experience
    (2021) Escobar, Jose-Pablo; Castro, Camila; Garolera, Marion; Sepulveda, Angelica; Santa Cruz, Martin; Rosas, Ricardo
    Play is a fundamental activity in early childhood and a source of cognitive development. One ludic activity in early childhood is drawing, a semiotic activity in which children can build and transform symbols and meanings in a way to reflect their thoughts and emotions. However, drawing has a visual component that is a challenge for some children with blindness or visual impairment. This research aims to evaluate a prototype of a haptic pencil called Kuwu. Through user's usability tests and expert heuristic inspection, we evaluated 10 children with blindness or visual impairments between 5 and 8 years old, from 2 schools of Santiago, Chile. Heuristics evaluation shows the minimalist design, ease, and flexibility of use of the pencil that allows children to draw independently. Usability testing is a foundational phase in any technological development, especially when creating from a universal design perspective.
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    The role of executive functions in the relation between socioeconomic level and the development of reading and maths skills
    (2018) Escobar Torres, José Pablo; Rosas Díaz, Ricardo; Ceric Garrido, Francisco José; Aparicio Alonso, Andrés; Arango Uribe, Paulina Sofía; Arroyo, Rodrigo; Espinoza, Victoria; Garolera, Marion; Pizarro, M., Marcelo; Porflitt Becerra, Felipe Ignacio; Ramirez, Maria-Paz; Urzua, Diego
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    Towards a participative approach for adapting multimodal digital books for deaf and hard of hearing people
    (2017) Véliz Córdova, Soledad; Espinoza, Victoria; Sauvalle Ricart, María Ignacia; Arroyo, Rodrigo; Pizarro, M., Marcelo; Garolera, Marion

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